PARP

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PARP
Particle Emitter Property
Type Object
Object ID 0x2E
Games used Battle for Bikini Bottom
The SpongeBob SquarePants Movie
Rise of the Underminer

Format[edit]

Particle emitter properties are object assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Description
0x08 AssetID (PARS) Particle System (required?)
Unknown Struct (x12)
0x00 float[2] Unknown
0x08 int unknown string hash - possible values:
  • 0x48E48E7A
  • 0x0FE111BF
  • 0xB7353B79
  • 0x498D7119
  • 0x0B326F01
0x0C float[2] Unknown
End of Struct
0xFC int[13] null
0x130 int -1
0x134 float Unknown
Events
0x138 Event[numberOfEvents] Events