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Particle Emitter Property
Type Object
Object ID 0x2E
Games used Battle for Bikini Bottom
The SpongeBob SquarePants Movie
Rise of the Underminer


Particle emitter properties are object assets, so they start with their 0x8 byte header, then are followed by:

Offset Type Description
0x08 AssetID (PARS) Particle System (required?)
Unknown Struct (x12)
0x00 float[2] Unknown
0x08 int unknown string hash - possible values:
  • 0x48E48E7A
  • 0x0FE111BF
  • 0xB7353B79
  • 0x498D7119
  • 0x0B326F01
0x0C float[2] Unknown
End of Struct
0xFC int[13] null
0x130 int -1
0x134 float Unknown
0x138 Event[numberOfEvents] Events