HANG

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HANG
Hangable
Type Placeable
Object ID 0x17
Games used Night of 100 Frights
Rise of the Underminer

This asset defines an entry for a hangable object in Scooby Doo: Night of 100 Frights. Although hangables do work in Battle For Bikini Bottom (after adapting the extra value in the Placeable Asset struct), they do not function and will simply display the model.

Format[edit]

Hangables are placeable assets, so they start with their 0x54 byte header (which is only 0x50 in Scooby), then are followed by:

Offset Type Description
0x54 int Unknown
0x58 float Unknown
0x5C float Unknown
0x60 float Unknown
0x64 float Unknown
0x68 float Unknown
0x6C float Unknown
0x70 float Unknown
Events
0x60 Event[numberOfEvents] Events

Events[edit]